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Zeropoint
http://www.physorg.com/news87121098.html

It seems to me that for ping-pong, a simple solenoid mechanism in the paddle to generate a "whack" on contact with the virtual ball would be enough. Very simple, but it would go a long way toward increased realism.
bobcobb
Nintendo Wii anyone? biggrin.gif
Zooey G.
How life-like is it?

Any experienced table-tennis player knows that putting spin on the ball is an essential part of the game.

Does this simulation take "spin" into account?
Fi o Fi o
Im whatching u ph34r.gif JK LOL
bill hodge
is pongone1 barry dattel?
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